For example, to properly break a dog's habit of jumping on a guest, you don't have to hurt it. First, you have to find something that your dog really doesn't like - like a water gun or a spray canister filled with water. Then, try to get the puppy to associate the water pistol with the signal [can't do this anymore] (you can use the password [no]). [NO] This password is telling the puppy that [this behavior will be punished]. The timing of [No] is very important: the puppy must be told the moment it makes the wrong move, and the water spray can be delayed for a few seconds.
Example: The puppy jumps on the person--
1. The puppy starts jumping
2. Says [no] to it
3. Spray the puppy with water
4. Leave it alone (about a minute or two)
5. Continue this process until the puppy stops jumping
6. When the puppy starts jumping again next time, say to it [sit down]; if it sits down, give it a prize. It should be noted that although the general training code is that the puppy does the right thing, it is rewarded; but in practice, if the dog accidentally associates this reward with the wrong behavior pattern, it will cause problems. For example: the puppy jumped on top of the mother, the mother yelled [no] and sprayed the puppy with water, the puppy sat down obediently, and the mother rewarded it. In this way, the dog may mistakenly think that as long as it can endure the feeling of being sprayed, it will be rewarded by its owner. It is better to wait until the bad behavior has been completely corrected before giving rewards to strengthen the impression.
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